The Skull Knight Game
Skull Knight is a 2D medieval pixel art game, created with the Unity-Engine. In it, the player takes on the role of Sir Richard Archibald, a young knight who must battle hordes of monsters and face powerful bosses. Collect gear, learn awesome fighting combos and experience an amazing story as you follow legendary characters on their journey!
Who We Are
Schokobanana Studios is an independent indiegame-studio, originally founded by the following members. Today, it is primarily operated and owned by David Gölzner. The other team members remain part of the Schokobanana family, although they are no longer actively involved in development.
The game Skull Knight was developed while we were attending the Higher Technical College in Perg. Each of us brought a unique set of skills and an unwavering determination to the table. Together, we poured our passion and grit into creating something extraordinary – a project that showcased our vision, creativity, and the power of teamwork.
We believe that we created something truly special, and we are proud of what we achieved.
The Skull Knight team members were/are:
David Gölzner
- Engine Master
- Lead Programmer
- Director of Animations
- Level-Art Designer
- Author of the Story
Klaus Mühlbachler
- Engine Developer
- Programmer
Slavino Boyadzhiev
- Director of Art & Design
Patrick Emerich
- Audio Engineer
- Audio Programmer
Benjamin Fuchs
- Audio Engineer
- Assistant Animator
Stefan Peitl
- Asset Designer